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Home > Video Training > Free Training > Normal Mapping
Description:

Right now normal maps are quite a hot topic. Games like Doom 3 use this method to have a high detail look on a low poly model. Now you can do that too; you can generate these normal maps and use them right in LightWave!

Rated for beginners, but you should have some basic knowledge of LW's modeler and should be able to navigate the viewports. (Check out our other free tutorials for that)


This tutorial series was encoded using DiVX, please ensure you have the latest divx codec on your machine http://www.divx.com. This will play fine on both a Mac and a PC.

  Download: Control: Points Length Size (MB)
Part 1

0 20 Mins 31.2MB
Part 2

0 1 Mins 4.13MB
  Totals: 

 

0 0H 21M 35.33MB
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